摘要自2001年起,英语成为小学教育中的一门必修课,小学生从三年级开始要逐步学习英语基础知识。所以寻找好的方法教授英语初学者成为迫切的要求。

本文共分五个部分,第一部分是一个介绍,包括:游戏教学法的定义,本篇论文的研究目的及意义;第二部分,第三部分以及第四部分是本文的主体部分。第二部分介绍了游戏教学法的理论支撑以及国内外的研究状况;第三部分是关于游戏教学法的适用对象—小学生,在这一部分作者分析了小学生的性格特点以及他们的认知发展水平以及他们的英语水平的;第四本分是对游戏的论述,包括实施游戏教学法的原则,游戏教学法的分类以及设计.最后一部分是关于如何更好地应用游戏教学法的建议。50349

作者通过查阅资料,总结他人经验并根据自己实习的经历构思全文,旨在更好地利用游戏教学法培养小学生的兴趣,促进他们的学习和认知发展。作者采用了文献资料法,经验总结法及模拟法分析了游戏教学法的使用原则,适用对象及游戏设计。

毕业论文关键词:游戏;游戏教学法;小学生;原则;设计 

Abstract In 2001, English become a required lesson of primary school for students in Grade three in China. So it is urgent to find a good way to teach the beginners. This paper includes five parts. The first part is an introduction, which talks about the definition of Game Teaching Method (GTM), the object and significance of this thesis. The second, third and fourth parts are the main bodies of the thesis. The second part discusses the development and theoretical support of GTM. The third part is about pupils analyzing from three aspects, the pupils’ characteristics, cognitions and different levels in English. The fourth part is about the principles, classification and design of games. The last part is a conclusion about how to make full use of games scientifically. The author conceives this paper by searching materials, summarizing the experience of others and her practical experience at a middle school, which aims to cultivate students’ learning interests and promote their learning and cognitive development. And she analyses the principles the GTM obeys, the teaching objects and game design with Literature Material, Simulation method and Experience Summarization. 

Key words: game; the Game Teaching Method; pupils; design; principle 

 The Application of Game Teaching Method in Primary School English

Contents

摘 要 i

Abstract ii

I. Introduction 1

II. The Development of Game Teaching Method 3

2.1 Theoretical Supports 3

2.2The Research Situation of Game Teaching Method in Home and Abroad 4

III. The Teaching Objects--Pupils 5

3.1The different levels of English learners 5

3.2The characteristics of Pupils 6

3.3 The Cognitive Ability of Pupils 8

IV. The Design of Game 9

4.1 The Principles of Game Teaching Method 9

4.2 The Classification of Games 11

4.3 The Design of Game 12

V. Conclusion 15

Bibliography 17

Acknowledgements 18

Introduction

Game, in Longman Dictionary, is defined as” an activity or sport in which people compete with each other according to agreed rules that all people agree. ” 

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