Abstract Because of the rapid development of world wide science, economy and technology, English has become a global language。 However, there is a common phenomenon that students’ interest in English learning is cutting down as English knowledge becomes more and more difficult。 And using games to stimulate students’ interest in English learning is the target in primary English teaching。 The game teaching requires teachers have the abilities of skills and adaptability。 But it may be difficult for some teachers。 Game teaching is supported to be an effective means to cultivate students’ interest in English learning。 For a child, the game means the life and life means a game。 On account of that the game not only meets the features of children’s mental and physical development but also establishes their interest and cultivates their curiosity in learning。 Moreover, the game teaching approach can help pupils consolidate their knowledge points and develop their communication skills。77380

This thesis is made up of five chapters。 The first chapter is the background, significance and purpose of game teaching。 The second chapter is literature review which tells us the definition of game, the characteristics of pupils, constructivism theory and cognitive theory。 The third chapter introduces types of games。 Different educators classify games with different ideas。 In the fourth chapter, the author will conclude some existing problems according to some cases。 The last chapter analyzes the reasons for problems and comes up with the solutions。

Key Words: primary school English, game, interest, application

摘要由于全球经济,科学和技术的快速发展,英语已经成为一门全球性的语言。但是现在常常出现的问题是:随着学习难度的不断增加,学生学习英语的兴趣逐渐下降。但是这需要一定的技巧和能力,对于一些老师来说不是一件容易的事。游戏是公认的培养学生学习兴趣的有效方法。在儿童看来,游戏意味着生活,生活意味着游戏。因为它不仅符合学生身心发展的特点,还可以培养学生英语学习的兴趣和求知欲。另外,游戏还可以帮助学生巩固知识点,发展语言交际能力。

本论文包括以下五个章节:

第一章讲述游戏教学的背景,目的和意义。第二章是文献综述部分,介绍了游戏的定义,小学生的特点,建构zhuyi理论和认知理论。第三章讲解了游戏的种类。不同的教育者有不同的划分游戏的方法。在第四章中,作者将会在案例分析的基础上找出游戏教学过程中存在的问题。第五章分析问题出现的原因,并提出解决问题的方法。

毕业论文关键词:小学英语      游戏      兴趣    应用

Contents

Abstract i

摘要 ii

Chapter One Introduction 1

1。1 Background 1

1。2 The significance and purpose 2

Chapter Two Literature Review 5

2。1 Definition of game 5

2。2 The characteristic of primary school students 6

2。3 Constructivism theory 7

2。4 Cognition theory 7

Chapter Three Type of games 8

3。1 Five types of games 8

3。2 Two types of games 8

3。3 Four types of games 8

3。4 Ten types of games

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